Science fiction and fantasy are the driving themes in much of my work. My character designs do this through subject matter, scale, and materials via metallic or gooey substances. Scale is important and by manipulating the camera angles to help show the relative size of the object, a sense of emotion can also be shown. Tetsuya Nomura is a large influence in much of my work, especially with how his character designs use a certain color or object to show their personality.
Unity Game Engine
I am an extremely hardworking student at Northern Michigan University. I am slated to graduate in May of 2020 with a Bachelor of Fine Arts. A passion of mine has always been video games and movies and I strive to learn the best ways to create fantastical universes, so that others can enjoy them as much as me. If you like what you see or want me to create anything feel free to contact me!